Chapter 6: Toron’s Journey

Continued from Chapter 5

Toron wiped the sweat from his brow as he hopped back from the bolt he had been tightening on the large metal arm in front of him. Taking a long swig from his goblet he looked over his latest creation, a large suit of armor. The slime made his way behind a blast shield with a small remote as he thought to himself “Here goes nothing” before pushing the small button on the little black box he held. As he pushed the button he heard a series of clicks followed by a small hollow clank on the floor, and after waiting a few seconds to make sure it wasn’t going to explode he stuck his head out from behind the shield and saw that the suit of armor had compacted itself into a small box. Toron clicked the button again and the suit unfolded itself out from the box as Toron squished himself inside a small port located on the back of the suit, and as his slime body filled up the contraption he clicked the interior switch as the suit sprang to life.

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Chapter 5: The Shadow of War

Continued from Chapter 4

Prince Algor sat in silence. His room was lit only by candles that cast a warm glow reflecting off the Prince’s slick skin. Astral communication was a new technique the Slime Elder Magi had taught him to keep in contact with them, and as Algor’s body sat safely in the tower of the Royal Castle of Slime City, his astral form was conferring with the Magi and the Voice of the Gods. The drums of war had been beating louder and louder as Baron Dracktholm and Master Boshak grew their army larger by the day. The roads of Jalldoon were littered with raiding bandits, and fear was at an all-time high. The Voice had explained all this to Algor, but now the need for heroes was rising so action must be taken. All agreed that a team must be assembled to protect the good citizens of the Planet from the evil facing them, and the Magi knew of the perfect place for this team to base their operations. The Magi made motes of light dance in the astral air as the trail was laid out for Algor to follow, and the Voice of the Gods promised Algor a gift to aid his quest.

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Chapter 4: The Monastery at the Center of the World

Continued from Chapter 3

The Snow whipped around Prince Algor’s head as he pulled his fur vest closer to his near-frozen body while ahead Toron was peering off in the distance through his spyglass. The old Slime turned around “Well Al, it looks like we’re on the right track to the northern pass if we can chart this mountain trail…in a blizzard…with a squadron of Shocktroopers on our tai…” Algor cut Toron off mid-sentence “ So basically easy breezy right buddy?” the Prince said with a smile as he blew into his cupped hands.

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Chapter 3: Meeting The Slime Elder Magi

Continued from Chapter 2

Prince Algor tossed and turned in bed. His head swimming with visions of terror, and as he jumped awake covered in sweat he felt an intense urge to get out of the Castle. As he made his way down the stairs he could hear a commotion coming from Toron’s lab, and as he turned the corner he could see a thick billow of smoke coming from under the door. With a mighty kick, he knocked the heavy wooden door right off its frame only to discover a stunned Toron and King Valdar staring at him “ Al, what the hell man? What are you doing?” Toron asked him, putting the mouthpiece of the large pipe the two Slimes had been smoking out of on the table.

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Chapter 2: The Lost Reliquary of Karnok

Continued from Chapter 1

The moonlight cast a soft glow over the vast cemetery known as the Field of Tears as the soft hooting croak of a Frowl could be heard in the distance. Toron sat behind a tombstone and looked over at Algor, crouched in his heroic full-body form next to a large stone cross. They had been in the cemetery for hours trying to lure an especially angry Banshee Spirit [15] that had been terrorizing the nearby crossroads for weeks, and beyond the sounds of life all around them, Toron could hear none of the wails these creatures were known for. Suddenly the moon was obscured by clouds and a scream that would render a normal being to a quivering pile of fear echoed across the dark cemetery, and in the dark of the night Toron could see the spectral form of the spirit floating towards their decoy slowly.

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These Words

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‘Ello,’ello, ‘ello, and welcome to another blog post! Right off rip…the books are now SOLD OUT!!! Huge huge thanks to everyone who ordered some! I did not expect to sell out of these things by a damn sight. You all have humbled me once again, and I am planning on printing a second run of them in the future. Tim Wilsie who did the majority of the art for Jalldoonian Lore Volume 1, and myself will be splitting up this run so he can have some to sell as well so be on the lookout for the second printing of both TEWOJ books. All that being said work has already been laid for Jalldoonian Lore Volume 2 with some parts of stories being posted right here on the site! Let’s talk about the future of TEWOJ Lore below. Continue reading “These Words”

Books Books Books!

As many of you know I’ve been busy working on the Jalldoonian Lore Volume 1 book for some time, and during that time I also had the bright idea to make an entirely different book as well. Both books are now done! The art book is done as done can be, and I have my full order already from the printers. The Lore book is just about ready to go off to the printers as well. Both books are up on the Amazon Kindle Marketplace RIGHT NOW, but what of the physical copies? Read on to find out.

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Factions: The Children Of The Asp

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The Children Of The Asp began on earth during the time of the Roman Conquest of Egypt. A charismatic Egyptian con man had convinced wealthy Romans and prominent Egyptians that he had the secrets of creation. Through a combination of drugged wine, and “meditative” rituals that slowly broke down the participant’s free wills he convinced his followers that everything we know was the created by a great snake shedding its skin, and someday the snake would return to devour its creation. Only those who followed the Asp’s wishes would be saved. In reality, he was out for personal gain which came in spades.

Creating a large commune on an island in the Red Sea he commanded his followers to spread out and recruit more with frequent messages from the “voice of the asp”, and as the cult grew it amassed more wealth and power. Most beings in the Universe don’t live forever so this con man eventually died, but his true believers carried on with the will of the Asp. After being nearly wiped out during a war with the Ottoman Empire in 1522 the cult retreated to the shadows, but they carried on slowly rebuilding and gaining power behind the scenes.

Now housed on the planet Nakahi, The Children Of The Asp send fleets out to recruit by any means necessary to further the flock. While not quite on the Council’s list of enemies the cult has had their runs in with both Council Troopers and anyone else foolish enough to cross their path.

Location: Castle Karlan

Tales tell of a Castle perched on the edge of the cliffs overlooking the entrance to Hoga. People say this decrepit pile of rocks is home to a powerful Vampire.
Even  though Jalldoon is for the most part a fairly tolerant place Vampires, Ghouls, Zombies, and any other creature straddling the line between living and dead are to be killed on sight. Anyone associated with these disgusting monsters is to be shunned by society as a whole, or worse executed so travelers to this remote and crumbling ruin are sparse to the say the least.