Location: Castle Karlan

Tales tell of a Castle perched on the edge of the cliffs overlooking the entrance to Hoga. People say this decrepit pile of rocks is home to a powerful Vampire.
Even  though Jalldoon is for the most part a fairly tolerant place Vampires, Ghouls, Zombies, and any other creature straddling the line between living and dead are to be killed on sight. Anyone associated with these disgusting monsters is to be shunned by society as a whole, or worse executed so travelers to this remote and crumbling ruin are sparse to the say the least.

Who’s Who: High Imperator Ondska

Unlike the other regions of the Planet (which are ruled by a hodgepodge of various royalty) the entire Northern Region of Jalldoon is under the control of one man. High Imperator Ondska wields great influence in The Covenant of Crowns due to his position as ruler of such a large swath of the Planet, and this power is what keeps his nephew Baron Dracktholme from facing justice for his “alleged” crimes against the people of the Southwestern Region of Jalldoon.

Who’s Who: King Valdar

Squishy is the Slime that wears the crown.The Grand King of all Slimes is the latest in the royal line of kings going all the way back to the first slime to spawn from the elemental dust that is the mother of all Slimes. For years, ruling Slimedom was a fairly easy job for Slime Kings, but after the “birth” of Master Boshak, and the disappearance of his wife early in the current king’s reign the job became fraught with peril. Fortunately for good Slimes everywhere, King Valdar is fully capable of dealing with threats both inside and from outside the world of Slimes, and has done a wonderful job keeping his subjects safe from the despots currently terrorizing the land. Continue reading “Who’s Who: King Valdar”

Lore: Evil Finds A Way: Part 5

Continued from Part 4

The three days of Covenant meeting passed by rather quickly with the majority voting to extend The control of the Ondska Empire into Balmonway, but the minority had voted vehemently against the extension of power granted to the Imperator. The Warrior Queen of Balmonway herself made an impassioned speech against turning control of her lands to Ondska that had brought the opponents of the motion to a loud rumble of agreement. Votes as always were final however, and after the delegates had settled down the meeting of the Covenant was over. Continue reading “Lore: Evil Finds A Way: Part 5”

Factions: Rampageo Industries

 

RampageoIndsmall

After conquering earth, and waiting the requisite 20 years of continual rule The Rampageo Empire has joined the council officially. Not only bringing Earth into the Galactic government but also providing robotic soldiers to the Council forces to pad out their ranks.

With eyes on acquiring more planets (peacefully as allowed by Council Law) Doctor Rampageo, and the rest of humanity are a new force to be reckoned with on the Galactic stage.

The army of the Empire consists of the highly trained Rampageo Industries soldiers led by the Elite Gold Skulls force of troopers.

Factions: StanzTech

StanzTechsmall

Ethan Stanz, now warden of earth (as Dr. Rampageo sets his sights on the rest of the Galaxy) fresh off victory against his enemy in the Phoenix Corp is enjoying a much-deserved era of peace after decades of fighting, but the StanzTech soldiers do still help out at home and in space when needed. Wielding much unique weaponry, when a StanzTech team sets out they almost always achieve their goal.

Factions: Phoenix Corp Remnants

Phoenixcoprlogo3small

The Phoenix Corporation was at one time one of the three most powerful corporations on earth with some of the highest and most advanced weaponry available, but in the course of their feud with StanzTech was driven from the Planet after siding with the now defunct US Government in a bid to stop both StanzTech and Rampageo Industries. Pushed into space, the corporation built up large armies hidden in outposts across the Galaxy. Until a failed raid on what they thought was a StanzTech convoy turned out to be a Council civilian relocation effort. This brought Phoenix Corp onto the Council’s most wanted list. After their leader’s death three years ago the remnants spread across the Galaxy, joining with pirates and criminals to become a threat to law-abiding citizens everywhere. The Phoenix Corp remnants are hunted mercilessly by the Galactic Council.

Factions: The Galactic Council

GalacticCouncillogo

The law of the Galaxy. Any Planet can join the council, but only those under a stable planet wide rule get a seat on the council itself. The council is made up of fourteen members from the most powerful regimes headed by the Khanian Emperor who controls a large swath of planets. The remaining planets have representatives who report to their assigned council member. Ninety nine percent of the Galaxy has chosen to live under Council Law, but the remaining planets are home to pirates, criminals, and any number of undesirables.

Void Patrol:

2147 AD:

In the near one hundred fifty years since humanity was introduced to the rest of life in the galaxy things have changed drastically.

Earth now under the control of one regime has officially joined the Galactic Council of Planets, and in a bid to do their part protecting the Galaxy has with the help of Khanian engineers created six “extended trip” Warships to travel the Galaxy on peace keeping missions. Continue reading “Void Patrol:”